Refactor code structure for improved readability and maintainability

This commit is contained in:
2025-08-06 21:21:34 +02:00
commit f539289f45
96 changed files with 45934 additions and 0 deletions

View File

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using DaireApplication.Views;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace DaireApplication.Loops
{
public class TouchLoop
{
static void SetBrightness(int value)
{
//File.WriteAllText("/sys/class/backlight/backlight/brightness", value.ToString());
}
public static async void Touch(MainWindow _mainWindow)
{
static void WatchInput(int bright, MainWindow _mainWindow)
{
string inputDevice = "/dev/input/event1"; // adjust based on your touch device
using (FileStream fs = new FileStream(inputDevice, FileMode.Open, FileAccess.Read))
{
byte[] buffer = new byte[24];
fs.Read(buffer, 0, buffer.Length);
_mainWindow.lastActivity = DateTime.Now;
SetBrightness(bright); // Restore brightness if touch
}
}
var screenData = _mainWindow._screeen.ReadScreens()?[0];
while (true)
{
try
{
screenData = _mainWindow._screeen.ReadScreens()?[0];
int brightnessValue = (int)((screenData.brightness) / 100.0 * 255);
MainWindow.isOff = false;
//WatchInput(brightnessValue, _mainWindow);
Thread.Sleep(200);
}
catch (Exception)
{
}
}
}
}
}